Swordfighter
A sword fighting action game featuring:
- Motion Captured Animation
- Quake 3 Level Loading
- 3ds Character Model Importing
- Collision Detection
- 3rd Person Detached Camera
- Data Driven Design
- Light Mapping and Texture Animation
- Support for Analog Joysticks and P5 Tracking Glove
- Event Triggering System for Gameplay Control
- Sound Effects
Postmortem
Written by Mike Mandel and Eric Leese.