1.3

XY grid

Rays

Voxel 0 GT Mesh 0

1.4

Samples

Voxel 0

1.5

Part 1 GIF

Depths

Voxel 0 Voxel 0

2.3

Box center: (0.25, 0.25, 0.00). Box side lengths: (2.00, 1.50, 1.50)

Part 2 GIF

Voxel 0

3

Part 3 GIF

Voxel 0

4.1 View Dependence

Adding view dependence can increase the specular effect such that each 3D point may have different color viewing at different angle. However since the network has limited capacity, this will make it less generalizable to novel view.

Part 4.1 GIF

Voxel 0

4.3 High Res

Here are (a) Naive HighRes (b) HighRes while decreasing network width from 128 to 64 and (c) HighRes while decreasing samples per ray from 128 to 32. It can be seen that more network width and more sample points leads to higher quality output.

Naive HighRes

width 128 -> 64

points 128 -> 32

Voxel 0