#include #include typedef struct { int a[2]; double d; } struct_t; double fun(int i) { volatile struct_t s; s.d = 3.14; s.a[i] = 1073741824; /* Possibly out of bounds */ return s.d; /* Should be 3.14 */ } int main(int argc, char *argv[]) { int i = 0; if (argc >= 2) i = atoi(argv[1]); double d = fun(i); printf("fun(%d) --> %.10f\n", i, d); return 0; }