This course will be concerned with modeling of agent behavior in a range of applications from laboratory experiments on human cognition, high-performance simulations such as flight simulators, and video game environments like Unreal Tournament. The first half of the course will teach a high-level modeling language for simulating human perception, cognition, and action. The second half of the course will be a project in which students develop a simulated agent or agents for the application of their choice. Prerequisites: 85-213